![]() ![]() Toned down bumps based on feedback from 1.12 No physics changes, driving should be as 1.13 Improved track, kerb and surrounding texturesįixed overexposure problem, fingers crossedįixed lenient penalty situation at National Circuit Esses Recorded new AI file for National circuit which probably isn't as good as the aboveĬompletely new textures and shaders for grass and sand Included much improved AI file for GP layout, many thanks to Stepy over on the Kunos forums New background environment outside track, including proper models for airport tower and power stationĪbove should hopefully mean no more weird looking backgrounds with certain weather/lighting conditions Tweaked some shaders to reduce shimmering on some trackside objects KN5s are now more discrete so loading of the crowd can be disabled if desiredįixed LOD issues with fences and other objects No penalties for running onto grass, but added specific 'no-cut' areas at the chicane and apexes of certain corners Made penatlies more consistent with Kunos tracks. Instals as a separate track so can be used without removing the 'vintage' version Should be quicker than before, particularly on GP layout. More model and texture updates and tweaks Many thanks to anyone who's done so already. I've definitely not spent 2 1/2 years on this for the money, but if anyone thinks my efforts are worth a beer they can show their appreciation with using the button below. ![]()
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